if (GetAsyncKeyState(VK_F10) & 1) { DWORD PlayerPointer = 0x76F3B8; *(float*)(*(DWORD*)(PlayerPointer + 0x14) + 0x30) = 1233,43; *(float*)(*(DWORD*)(PlayerPointer + 0x14) + 0x34) = -1377,94; *(float*)(*(DWORD*)(PlayerPointer + 0x14) + 0x38) = 43.54; }