TwAddVarRW(twBar_SPNewCheats, "Player ID", TW_TYPE_INT32, &set.id_fakekill, " label='Player ID' group='FakeKill' "); TwAddVarRW(twBar_SPNewCheats, "Murder rate?", TW_TYPE_INT32, &set.id_fakekillmurd, " label='How much kill?' group='FakeKill' "); TwAddVarRW(twBar_SPNewCheats, "ID Weapon", TW_TYPE_INT32, &set.id_fakekillweap, " label='Weapon' group='FakeKill' "); TwAddVarRW(twBar_SPNewCheats, "Weapon Random", TW_TYPE_BOOLCPP, &set.weap_random, " group='FakeKill' "); TwAddButton(twBar_SPNewCheats, "FakeKill Started", FakeKill, NULL, " label='FakeKill Started' " " group='FakeKill' ");
// MENU FUNCTIONS
int weap_random; int id_fakekill; int id_fakekillmurd; int id_fakekillweap;
if ( (ent = ini_register_entry("id_fakekillmurd;", TYPE_INT)) != NULL ) ini_register_data( ent, &set.id_fakekillmurd, "1000" );