need little help, how to get position for vehicles ?
here what i did
void render()
{
for (int i = 0; i GetPools()->GetPed((DWORD*)player);
CVehicle *pVeh = pGameInterface->GetPools()->GetVehicle((DWORD*)vehicle); // i found this for vehicle
pPedSelf->GetBonePosition(BONE_SPINE1, &mySpinePoss); // here is used BONE
pVeh->GetPosition(); // now i don't know how to do for vehicle like for pPedSelf
if (screenposs.z DrawLine(CVecToD3DXVEC(mySpinePoss), CVecToD3DXVEC(TargetVehPos), color);
}
}
}
thanks for help !
C++:
Код:
vehicle
->
base
.
matrix
[
12
]
;
vehicle
->
base
.
matrix
[
13
]
;
vehicle
->
base
.
matrix
[
14
]
;